Fortnite is an online video game developed by Epic Games and released in 2017. It comes in three different game mode versions that otherwise share common gameplay and game engines. Free-to-play battle royale game "Fortnite Battle Royale", "Fortnite" where up to 100 players fight to be the last one standing. Up to 4 players fight off zombie-like creatures, build traps and fortifications to defend objects, tower defense shooter and survival hybrid cooperative "Save the World", and complete freedom for players It is "Fortnite Creative" that allows you to create worlds and battle arenas in
Save the World and Battle Royale were released as Early Access titles in 2017, and Creative was released on December 6, 2018. For Epic Games, the Save the World and Creative versions were successful, but Fortnite Battle Royale in particular was an overwhelming success, attracting more than 125 million players in less than a year and earning hundreds of millions of dollars each month. became a cultural phenomenon. As of December 2019, Fortnite has totaled $9 billion in revenue.
Save the World will be available exclusively on Windows, macOS,[b]PlayStation 4 and Xbox One, while Battle Royale and Creative will be available on all these platforms, as well as Nintendo Switch, iOS,[b]and Android devices. Released. [b] This work was also launched in conjunction with the release of the next-generation PlayStation 5 and Xbox Series X/S.
game mode
Fortnite is available in three different game modes using the same engine, each with similar graphics, art assets and game mechanics.
Players can use a pickaxe to knock down existing structures on the map to gather basic resources such as wood, brick, and metal. All modes then allow the player to use these materials to build fortifications such as walls, floors, and stairs. This fortress can be edited to add windows, doors, etc. Also, each material has different durability, and by using more of the same type of material, you can upgrade to a stronger material. In Save the World, you can build defensive forts around your destination, or create trap-filled tunnels to lure in husks. In Battle Royale, it's a way to move around the map quickly, defend against enemy attacks, or slow down enemy advances. Creative encourages players to be creative in designing their fortresses.
"Battle Royale" and "Creative" are free to play, but "Save the World" requires a basic play fee. V-Bucks are an in-game currency that can be purchased with real money, but can also be earned by completing Save the World missions and other achievements. Save the World's V-Bucks can be used as loot boxes where you can randomly obtain items by purchasing a llama-shaped Piata. In Battle Royale, V-Bucks can be used to purchase cosmetic items such as character models, as well as a "Battle Pass" that can be customized step by step by earning experience points during the Battle Royale season and achieving specific goals. can be used for purchases.
Development scene
Fortnite save the world
Fortnite began as an internal game jam at Epic Games after the announcement of Gears of War 3 around 2011. Initially, it was not a title developed by JAM, but the concept of fusing construction games and shooter games represented by "Minecraft" and "Terraria" was born, and the foundation of "Fortnite" was laid. rice field. Fortnite's development has taken several steps, including a change from Unreal Engine 3 to Unreal Engine 4, a deeper role-playing approach to extending the game's longevity, and an art style change from darker themes to a more cartoonish style. There was a delay due to a problem with . Additionally, Epic brought in Chinese publisher Tencent to enter the gaming as a service model. As part of this, Tencent has made a significant investment in Epic, leaving several executives, including Cliff Bleszinski, who played a key role in the development of Fortnite. Fortnite's approach has been changed to Epic's Games as a Service testbed, further slowing down development.
Epic plans to release Fortnite as a paid Early Access title in July 2017, improve the game based on player feedback, and plan to release it as a free-to-play title sometime in 2019. I was able to do it. With the release of Fortnite Battle Royale, the player versus environment mode was differentiated as "Save the World". Ultimately Epic chose to release Save the World as a premium title, pulling it out of early access on June 29, 2020.
fortnite battle royale
Around the same time that Epic released Fortnite into Early Access, 'PlayerUnknown's Battlegrounds' became a worldwide phenomenon with strong interest in the battle royale genre, selling over 5 million copies in three months of its March 2017 release. It was. Epic realized that if they had the Fortnite base game, they could also have a battle royale mode, and in about two months they rapidly developed their own version on top of Fortnite. By September 2017, Epic was preparing to release this as the second mode of "Save the World" with paid early access, but then a free game "Fortnite Battle Royale" supporting microtransactions. decided to release it as This version has over 10 million players in the first two weeks of its release, and Epic will continue to develop "Fortnite Battle Royale" apart from the "Save the World" version, other than common engine elements and art assets. It seems that he has established another team. This will allow Fortnite Battle Royale to be deployed on other platforms not supported by Save the World, such as iOS and Android mobile devices and Nintendo Switch.
fortnite creative
The creative sandbox mode launched on December 6, 2018, coinciding with the start of Season 7 of Fortnite Battle Royale. Each player has a private, permanent island on which they can build buildings and add and manipulate objects at will. You can invite your friends to the island and participate in unofficial games such as racetracks and jump courses. Initially, only players who purchased the Battle Pass could claim their own island, but a week later, on December 13th, players who did not purchase the Battle Pass could also access the game mode for free. It became possible.
reception
Save the World mode reached over 1 million players by August 2017, just before Battle Royale's release.
Fortnite Battle Royale was a huge financial success for Epic Games, splitting the Save the World and Battle Royale teams to provide better support for both modes. More than 10 million players have played the mode in two weeks since its release, and in June 2018, immediately after the Nintendo Switch was released, it reached 125 million players. Revenue for Fortnite Battle Royale was estimated at hundreds of millions of dollars per month in the first half of 2018, with total revenue for 2018 estimated at $2.4 billion by analytics firm SuperData Research. Fortnite's total revenue reached over $9 billion at the end of 2019.
Fortnite Battle Royale has also become a cultural phenomenon, with multiple celebrities reporting playing the game and athletes using Fortnite emotions to celebrate their victories. I'm here. Streamer Ninja played Fortnite Battle Royale alongside Drake, Travis Scott, Kim DotCom and Pittsburgh Steelers wide receiver JuJu Smith-Schuster at a featured streaming event in March 2018, setting an all-time Twitch viewing record. Update, at E3 2018 in June 2018, Epic will be hosting a Fortnite Battle Royale pro-am that will match celebrities with 50 pairs of streamers and pro players. Epic Games develops organized esports competitions centered around Fortnite Battle Royale, including the US$30 million inaugural Fortnite World Cup held in July 2019.
There is also growing concern about Fortnite. Battle Royale's appeal to young children was emphasized with the release of the mobile client. Parents and teachers have expressed concern that playing Fortnite is distracting and pulling students out of schoolwork. There are also concerns about the impact of playing games that repeatedly depict gun violence on young children.
Awards
In 2017, it was nominated for PC Gamer's "Best Co-op Game" and IGN's "Best Spectator Game". In 2018, it won "Best Ongoing Game" from PC Gamer and IGN, and was also nominated for "Best Nintendo Switch Game", "Best Mobile Game" and "Best Action Game" by the latter.
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